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| author | lucia <triethylammonium@pm.me> | 2026-09-25 17:27:41 -0400 |
|---|---|---|
| committer | lucia <triethylammonium@pm.me> | 2026-09-25 17:27:41 -0400 |
| commit | 2bf9cf6e72845b61824aaa151dcbde6876509a4d (patch) | |
| tree | 67c771befba17bfff4ef19449c27d77a1f062654 /project.godot | |
| parent | 16a9137dc6b0de50168fe049bf74c76017162cf3 (diff) | |
initialized project
Diffstat (limited to 'project.godot')
| -rw-r--r-- | project.godot | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..1f02aa4 --- /dev/null +++ b/project.godot @@ -0,0 +1,30 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Tangent Game" +config/features=PackedStringArray("4.7", "GL Compatibility") +config/icon="res://icon.svg" + +[display] + +window/stretch/mode="canvas_items" +window/stretch/aspect="expand" + +[physics] + +3d/physics_engine="Jolt Physics" + +[rendering] + +rendering_device/driver.windows="d3d12" +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility" |
